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HTML_ Gif_gIf_giF 1.0 (680x0
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Gif¥gIf¥giF (680x0).sit
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Gif•gIf•giF (680x0)
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Manual
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1996-05-05
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╩
This is a very brief manual for GifÑgIfÑgiF. It can be found online at
http://www.cafe.net/peda/ggg/man.html.
We begin with an overview of the single control window. All of the elements
of the control window are described, proceeding from top to bottom.
╩
File Name
The control window's name is the name of a saved animation, or
"Untitled" if the animation has not been saved.
Registered User's Name
The user's name is displayed next. GIFá animations produced using
GifÑgIfÑgiF include a GIF comment "Made by <user's name>, using
Gif.gIf.giF v1.00.". GIF comments are not shown during playback,
but can be seen by GIF editing programs.
╩
General Controls
Start
Press the Start button to begin recording a sequence of
frames. After the button is pressed, a 3-second countdown is
displayed, after which recording begins.
Alternatively, recording may be started by pressing
control-option-command.
Grab
The Grab button is used to capture single frames. Pressing
the button causes the current area to be added to the
current animation.
Single frames may also be captured by pressing
shift-option-command.
Stop
Press the stop button to halt a recording session that has
been started using the Start button.
Alternatively, recording may be stopped by pressing
control-option-command.
0 Frames (0 bytes)
Displays the size of the current animation, in frames and
bytes. Large animations (in bytes) will take a long time to
download; a 14.4k modem can download 60-80K per minute when
there are minimal network delays. After saving, the
animation will be slightly larger, as a file terminator must
be added after the last frame.
╩
Capture Area
The desired capture area should be selected before recording an
animation. Once frames are recorded, the capture area cannot be
changed.
Size: 400x300
Displays the current size of the capture area; in this case
the capture area is 400 pixels wide and 300 pixels high.
With unregistered copies the sizes before and after
inserting the "Unregistered Copy" banner are displayed.
Top Left: 0,0
Displays the coordinates of the top left corner of the
capture area; in this case the capture area includes the top
left corner of the display. Such information is useful if
one can fine-tune the program being captured to stay within
the capture area.
Show Area
When checked, causes the current capture area to be outlined
with a slowly moving frame. The outline is just outside the
capture area, so the moving frame will not be placed in the
animation.
Select Area
Press to select a new capture area using the mouse. Pressing
escape aborts the selection process.
Refresh screen
Press to refresh the screen contents; all programs will
redraw their windows.
╩
Capture Options
The capture options should be selected before recording an
animation. Many of the controls are locked after recording has
started.
Maximum Frame Rate: 5 fps
The maximum frame rate controls the rate at which frames are
captured. It defaults to 5 fps, or 5 frames per second. At 5
fps, 1/5 of a second elapses between captures; on slower
machines the actual frame rate may be significantly below
the selected frame rate. Higher frame rates generate
smoother, larger animations. Frames are output only when
successive captures differ.
Use Transparency
When selected, transparency is used in the resulting
animation. Transparency allows more compact animations to be
produced, although some GIF editing programs have difficulty
interpreting transparent frames. Even when transparency is
not being used, the resulting animation will describe
differences between frames rather than entire frames.
Record Timing Info
When selected, timing information is placed in the
animation. If 1/3 of a second elapsed (during the recording)
between two frames, the two frames will be displayed 1/3 of
a second apart. When timing information is not recorded, the
subsequent animation is played back as quickly as possible.
When grabbing single frames (with the Grab button) the
maximum frame determines the timing information. A frame
rate of 5 fps results in 1/5 of a second wait between frames
on playback.
Loop
When selected, the produced animation will loop infinitely.
When not selected, the animation will play once and stop on
the last frame.
Fake Screen
When selected, a fake screen is placed over the actual
capture area. The fake screen includes rounded borders, and
the process and help menus. A fake screen is not painted in
if the top left corner of the capture area is not 0,0.
Overlay Border
When selected, a thin black outline is placed around the
animation. The border is drawn over the pixels on the edge
of the animation.
Overlay Cursor
When selected, a cursor is added to each frame of the
recording. The option is normally not used, as the cursor
will be captured automatically during recording. Some
graphics cards overlay the cursor while updating the screen;
with such cards this option should be used.
You are now ready to record animations.
* Animations must be recorded while the recording machine is in 8-bit
colour mode (256 colours). You may change the bit depth of a Macintosh
display by using the Monitors or Monitors and Sound control panel.
* Ensure the subject (captured program) is foremost when recording
starts. The colour palette is captured at this time and is used for
all frames; ignoring this rule may cause colour inconsistencies.
GifÑgIfÑgiF does not work well with programs that change
their palette as they execute. Additionally, the fake screen's process
menu is captured on the first frame.
* Unregistered copies of GifÑgIfÑgiF will produce animations
with a banner proclaiming "Unregistered Copy...Unregistered Copy...".
Registered copies of GifÑgIfÑgiF do not insert a banner.
For more information visit the GifÑgIfÑgiF web page at http://www.cafe.net/peda/ggg.
______________________
áThe Graphics Interchange Format⌐ is the Copyright property of
Compuserve Incorporated. GIF(sm) is a Service Mark property of
Compuserve Incorporated.